Exile's Reach World of Warcraft Map ported to Unreal Engine 5.3.2
Water comes from Unreal Engine Plugin: "Water"
Import instructions:
- Create a new Project
- Click on: File->New Level -> Basic and delete the platform
- Click on: File->Import Into Level->Select: ExilesReach.fbx -> Import with Default Settings
- Wait...
Hint:
- Double click on the specific object to select it.
Fix weird Import Tree bug by yourself. It is just this Bug and the Water that you need to add by yourself everywhere it was. You can do it as it was saying to you above with the "Water" Plugin from the Unreal Engine.
Download FBX: ~188Mb - ALPHA v0.3
https://gamerscentral.de/wow/maps_unreal_engine_5_3_2/ExilesReach/ExilesReach_v0.3.rar
Download file for Blender: ~40Mb
https://gamerscentral.de/wow/maps_unreal_engine_5_3_2/ExilesReach/ExilesReach_Blend.rar
Screenshots:
P.S.
Let me know please if all was included such textures and so on...